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Unity 2D Particle System Inward Moving Particles

May 16, 2017   Programming   Nick Vogt   Comments
To create inward-moving particles using the stock Particle System in Unity, you need to set the Start Speed to a negative number. This reverses the direction of the particles so they move towards the center.

In addition to the Start Speed, you'll also need to set Emit from to Volume Shell and then adjust Radius and Length under Shape. Fiddle with it until you get the effect you're after.

Here are example settings:

Unity Particle System Inward Moving Particles
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Unity Guide Books
Unity in Action C# Game Dev
Unity in Action C# Game Dev
See More Details
Unity From Zero to Proficiency
Unity From Zero to Proficiency
See More Details
Unity Cookbook
Unity Cookbook
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Unity 2D Platformer Guide
Unity 2D Platformer Guide
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